![]() And once I was able to reach that point, I was reminded of just how good this series can feel to play. However, I was able to get my feet back underneath me in due time. In comparison to those games, the window for combos and specials feels a lot stricter. It's been quite some time since I played a Tekken game, and months of Street Fighter and Mortal Kombat made the transition to Tekken 8 a bit rough. It's a flashy and chaotic addition to the series that allows for players to utilize it in multiple ways. This lets players choose the appropriate time to unleash it, whether it be right from the jump or as a last second lifeline. Unlike similar meters found in other fighters, such as Street Fighter's EX or V gauges, the meter is charged right from the start of the round. You can choose to let the meter burn out normally, or you can churn through it immediately by either using a Heat Smash, which is a powerful combination, or Heat Dash, which lets you move quickly on your opponent to catch them off guard. While in this state, attacks are amplified against blocks and new combos are available. Once per round, players can either tap a button or perform a Heat Engager combo to go into their Heat state. The big new addition, which is featured in both regular and Special Style, is the Heat System. You won't be able to fully master the combat using this scheme, but it's a good starting base if you find yourself getting frustrated with the title's nuances. For example, square does special moves, while triangle handles launchers and air combos. This control scheme maps specific styles of attack to the face buttons. If you're a newcomer to the series and feel overwhelmed, though, the Special Style option can help you learn some of the ins-and-outs of the game. Hit an opponent hard enough, and you can send them spiraling through the walls or floors. Destructible stages also make their return to the series here. As one of the last standing 3D fighters, players can also strafe incoming attacks by bobbing and weaving around them. ![]() You can attack fighters as they are lying on the ground, and each fighter has multiple grappling attacks. Each of the face buttons corresponds to a different limb with adjustments made to where you are striking handled in combination with the D-Pad/Analog Stick. The core fighting engine is still a strong foundation for the series. ![]() Those already familiar with the ways of the franchise will be able to jump right into Tekken 8 without missing a beat. ![]()
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